Page 258 - Malaysia Baharu 2018
P. 258
SUMMARY OF MINISTRIES Electronic Industry Generates Economy

YB Tuan Gobind Singh Deo, Minister of Communications and Multimedia Malaysia with representatives from the
Malaysian digital gaming company after opening the Malaysian Pavilion at the Tokyo Game Show (TGS) 2018

The local gaming industry will be a milestone in the country's digital content and
creative technology sector. The future of the industry is promising and will be the
driving force in the Digital Economy in the future.
The Ministry through Malaysia Digital Economy Corporation (MDEC) will strive to
make the industry an important economic driver. In 2017, the Malaysian gaming
industry recorded positive growth with exports valued at RM684 million and
annual growth of 46 percent.
A total of 12 Malaysian companies participated in the Tokyo Game Show (TGS)
2018 held in Tokyo from 20 to 23 September 2018. TGS is the largest annual
gaming exhibition and in 2018, it recorded a total of over 200,000 local and foreign
visitors.
According to YB Tuan Gobind, games and services produced by local studios and
industries in Malaysia are truly world class and gaming industry attracts the most
talented of the next generation to create innovative companies that incorporate
high talent and skills in art and technology design.
There are over 372 digital and electronic games studios in Malaysia which are
directly involved in various stages of development and production by offering
11,150 job opportunities.

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